What Is Enterprise Video?
The University of Michigan Center for Research on Learning and Teaching defines enterprise video as, “Active learning is a process whereby students engage in activities, such as reading, writing, discussion, or problem solving that promote analysis, synthesis, and evaluation of class content.” In essence, enterprise video means that your students are working with the material in your class. They are not passively listening, but engaging with the material, with the instructor and with one another. Simply put, enterprise video is anything that isn’t passive listening!
The traditional classroom structure, with an instructor lecturing behind a podium, and students listening and take notes, does not facilitate enterprise video. Active learning requires a dynamic, changing, and fluid environment.
Enterprise Video in the Classroom
Active learning strategies can supplement the traditional classroom or can offer alternatives to the traditional classroom. In a brick and mortar classroom, you can use any of the following strategies to increase student engagement and provide students with an enterprise video experience:
- One-minute papers or responses
Enterprise Video Online
More and more classrooms are stepping outside of the traditional classroom and into an online environment, either in part or in whole. YuJa enables you to incorporate enterprise video into this blended classroom or into an online-only environment.
The Blended Classroom
For a blended classroom environment, YuJa allows you to use integrated polls and quizzes during or after class, continue classroom discussions online, and offer easy access to various video sources. YuJa’s technology is mobile accessible, making it as effective in the classroom as it is out of the classroom. In these classrooms, YuJa can be combined with the enterprise video options suggested above to create a comprehensive enterprise video experience.
The Online Classroom
Active learning can take an online course from dull to dynamic. Online courses typically include videos and assessments, as well as assignments. Wiith YuJa, you can integrate video quizzes and polls directly into students’ video learning experiences. Real-time discussions support not only written posts, but also student recording, recorded from students’ computers or mobile devices. Use video chats and file sharing to create a collaborative relationship between instructors and students or to encourage group projects among students.
“Enterprise Video.” Center for Research on Learning and Teaching. University of Michigan. Web. Accessed on 4 August 2015.
Paulson, Donald and Faust, Jennifer. “Active and Cooperative Learning.” California State University. Web. Accessed on 4 August 2015.